<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Games: Shock and Awe &#8211; the artistry of BioShock</title>
	<atom:link href="http://thedailyscoundrel.com/2009/09/08/games-shock-and-awe-the-artistry-of-bioshock/feed/" rel="self" type="application/rss+xml" />
	<link>http://thedailyscoundrel.com/2009/09/08/games-shock-and-awe-the-artistry-of-bioshock/</link>
	<description>Film, games, music and the rest.</description>
	<lastBuildDate>Wed, 23 Dec 2009 06:59:40 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: buy zyrtec</title>
		<link>http://thedailyscoundrel.com/2009/09/08/games-shock-and-awe-the-artistry-of-bioshock/comment-page-1/#comment-68</link>
		<dc:creator>buy zyrtec</dc:creator>
		<pubDate>Mon, 21 Sep 2009 11:05:40 +0000</pubDate>
		<guid isPermaLink="false">http://thedailyscoundrel.com/?p=228#comment-68</guid>
		<description>Very well!
---------------------------------------
signature: &lt;a href=&quot;http://chemo-side-effect.info&quot; rel=&quot;nofollow&quot;&gt;leukeran 2mg&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Very well!<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
signature: <a href="http://chemo-side-effect.info" rel="nofollow">leukeran 2mg</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: buy acai</title>
		<link>http://thedailyscoundrel.com/2009/09/08/games-shock-and-awe-the-artistry-of-bioshock/comment-page-1/#comment-67</link>
		<dc:creator>buy acai</dc:creator>
		<pubDate>Mon, 21 Sep 2009 07:51:34 +0000</pubDate>
		<guid isPermaLink="false">http://thedailyscoundrel.com/?p=228#comment-67</guid>
		<description>Very well!
---------------------------------------
signature: &lt;a href=&quot;http://colorectalcancer2020.info&quot; rel=&quot;nofollow&quot;&gt;generic liponexol&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Very well!<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
signature: <a href="http://colorectalcancer2020.info" rel="nofollow">generic liponexol</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cialis</title>
		<link>http://thedailyscoundrel.com/2009/09/08/games-shock-and-awe-the-artistry-of-bioshock/comment-page-1/#comment-66</link>
		<dc:creator>cialis</dc:creator>
		<pubDate>Mon, 21 Sep 2009 04:58:53 +0000</pubDate>
		<guid isPermaLink="false">http://thedailyscoundrel.com/?p=228#comment-66</guid>
		<description>I doubt it.
---------------------------------------
signature: &lt;a href=&quot;http://copycatz.info&quot; rel=&quot;nofollow&quot;&gt;ditropan 2.5mg&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I doubt it.<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
signature: <a href="http://copycatz.info" rel="nofollow">ditropan 2.5mg</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: buy procardia online</title>
		<link>http://thedailyscoundrel.com/2009/09/08/games-shock-and-awe-the-artistry-of-bioshock/comment-page-1/#comment-65</link>
		<dc:creator>buy procardia online</dc:creator>
		<pubDate>Mon, 21 Sep 2009 01:14:07 +0000</pubDate>
		<guid isPermaLink="false">http://thedailyscoundrel.com/?p=228#comment-65</guid>
		<description>Let`s…
---------------------------------------
signature: &lt;a href=&quot;http://com-promotion.info&quot; rel=&quot;nofollow&quot;&gt;cheap trileptal&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Let`s…<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
signature: <a href="http://com-promotion.info" rel="nofollow">cheap trileptal</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: J.D.</title>
		<link>http://thedailyscoundrel.com/2009/09/08/games-shock-and-awe-the-artistry-of-bioshock/comment-page-1/#comment-32</link>
		<dc:creator>J.D.</dc:creator>
		<pubDate>Thu, 17 Sep 2009 11:16:12 +0000</pubDate>
		<guid isPermaLink="false">http://thedailyscoundrel.com/?p=228#comment-32</guid>
		<description>Bioshock is great but its way overrated in an &#039;Arty&#039; way. At the end of the day its still just a game about shooting shit in the face with weaponry. It even has &#039;end of level bosses&#039; for gods sake. The bit with Sander Cohen is great but its nothing more than a well put together set piece.</description>
		<content:encoded><![CDATA[<p>Bioshock is great but its way overrated in an &#8216;Arty&#8217; way. At the end of the day its still just a game about shooting shit in the face with weaponry. It even has &#8216;end of level bosses&#8217; for gods sake. The bit with Sander Cohen is great but its nothing more than a well put together set piece.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Fraser</title>
		<link>http://thedailyscoundrel.com/2009/09/08/games-shock-and-awe-the-artistry-of-bioshock/comment-page-1/#comment-24</link>
		<dc:creator>Fraser</dc:creator>
		<pubDate>Fri, 11 Sep 2009 18:47:32 +0000</pubDate>
		<guid isPermaLink="false">http://thedailyscoundrel.com/?p=228#comment-24</guid>
		<description>Great article and pretty well argued, but I completely disagree. Its atmosphere was incredible, but I&#039;d say that the narrative does the opposite of allowing for &quot;our own discovery, our own exploration&quot;. It&#039;s very rigidly linear, and it lacks the subtle manner in which Valve&#039;s narratives are communicated. Those games lead the player on, and if they&#039;re looking the right way - which was about 90% of the time thanks to some amazing design - there&#039;s a chance they&#039;ll see a seemingly incidental, but often crucial, event taking shape. Half-Life still substitutes gated story sequences for cut scenes, but BioShock leans entirely on that. It&#039;s not like we&#039;re creating our own experience in any way - a la Far Cry 2 - and the vast majority of the player&#039;s time is, as Anthony Burch helpfully points out (http://www.destructoid.com/rev-rant-fun-isn-t-enough-142052.phtml - about 6:30), spent killing dudes. It was a fascinating world to be a part of, but that doesn&#039;t make BioShock unique. Use of hard gating is unnecessary these days and narrative told through the player&#039;s eyes is nothing new (not that it does a particularly great job of that), so I can&#039;t say I see where you&#039;re coming from on some of these counts.</description>
		<content:encoded><![CDATA[<p>Great article and pretty well argued, but I completely disagree. Its atmosphere was incredible, but I&#8217;d say that the narrative does the opposite of allowing for &#8220;our own discovery, our own exploration&#8221;. It&#8217;s very rigidly linear, and it lacks the subtle manner in which Valve&#8217;s narratives are communicated. Those games lead the player on, and if they&#8217;re looking the right way &#8211; which was about 90% of the time thanks to some amazing design &#8211; there&#8217;s a chance they&#8217;ll see a seemingly incidental, but often crucial, event taking shape. Half-Life still substitutes gated story sequences for cut scenes, but BioShock leans entirely on that. It&#8217;s not like we&#8217;re creating our own experience in any way &#8211; a la Far Cry 2 &#8211; and the vast majority of the player&#8217;s time is, as Anthony Burch helpfully points out (<a href="http://www.destructoid.com/rev-rant-fun-isn-t-enough-142052.phtml" rel="nofollow">http://www.destructoid.com/rev-rant-fun-isn-t-enough-142052.phtml</a> &#8211; about 6:30), spent killing dudes. It was a fascinating world to be a part of, but that doesn&#8217;t make BioShock unique. Use of hard gating is unnecessary these days and narrative told through the player&#8217;s eyes is nothing new (not that it does a particularly great job of that), so I can&#8217;t say I see where you&#8217;re coming from on some of these counts.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
